Skip to content

Release Notes

Note

This page is only available in English.

v1.7.2 (2023/07/11)

  • Improved documentation on how to use Home I/O together with Python.
  • Added new Ressources complémentaires (French documentation only) for using an Arduino Uno to control Home I/O via USB.

v1.7.1 (2022/04/05)

  • Fixed HTTP command for Up/Down switch on zone L
  • Added tutorial on how to use Home I/O and Scratch 3 on different machines

v1.7.0 (2021/10/27)

  • Added support for Python 3.9.x
  • Fixed support for Python 3.8.x.
  • Changed licensing model.

v1.6.0 (2020/10/07)

  • Added support for Scratch 3.
  • Added support for Python 3.8.x.
  • Improved garage documentation.
  • Improved Scratch 2 documentation.

v1.5.2 (2020/03/19)

  • Added support for offline individual and organizational licenses.
  • Activation keys and floating license servers are no longer supported.
  • Correctly displays trial license information.
  • Trial licenses no longer require internet for activation.
  • Removes unused settings fields.
  • Home I/O installer and executable are now signed by Real Games.
  • Fixed display frame rate drop when scenes with same name are present in ..Documents\Home IO\Saves folder.

v1.5.1 (2019/05/02)

v1.5.0 (2017/10/16)

  • Home I/O can now be used together with Scratch 2 Offline Editor. More information here
  • Fixed garage door and entrance gate sounds playing when these are not moving (only in external mode)
  • Fixed several lights turning off when seen from different perspectives
  • Fixed O - Lights Pool overlay tags not showing
  • Fixed entrance gate overlay tag
  • Decreased the time needed to show overlay tags
  • Birds sounds can only be heard in the woods
  • Documentation includes location maps for each device
  • Improved Home I/O startup time

v1.4.0 (2017/05/01)

  • Replaced services.xml by settings.yml
  • License broadcast can now be disabled on settings.yml file
  • All devices display an overlay text when mouse cursor is on top of the corresponding Device UI.
  • Added support for site licenses.
  • Saves path can now be defined by user on settings.yml
  • Included offline documentation
  • Offline documentation can be set by as the default documentation on settings.xml

v1.3.1 (2016/06/01)

  • License system compatible with the new SSL server

v1.3.0 (2016/04/07)

  • Fixed several bugs on the heating system
  • Proxy settings (for license activation) now work correctly
  • Improved global illumination on "Maximum" graphic quality settings
  • Connect I/O is now included in the installer
  • Documentation available only online
  • Many performance improvements and minor bug fixes

v1.2.2 (2015/01/06)

  • Fixed a bug that was making incorrect license messages to be shown when running without Internet connection

v1.2.1 (2014/12/19)

  • User interface text and French translation corrections

v1.2.0 (2014/11/19)

  • Improved licensing system
  • License management now requires administrator privileges
  • Performance improvements

v1.1.2 (2014/04/01)

  • Added additional I/O points to the thermostat
  • Improvements on the French translation
  • V-Sync is now set to false by default
  • Fixed a bug when launching the application with two or more saves having the same date
  • DirectX June 2010 Redist Package no longer required. (Installer size reduced to 178MB)
  • v1.1.1 (2014/03/06)
  • Minor documentation improvements
  • Fixed device mode textures on low-quality settings
  • Updated the Engine IO Reference document in the SDK folder
  • Fixed alignment of power panel consumption and cost
  • Included prerequisite Microsoft Visual C++ 2010 Redistributable Package (x86) in the installer

v1.1.0 (2014/02/28)

  • Added French to the available languages
  • New License Menu (Main Menu) for licensing management
  • Motion Detectors are now triggered by the smoke canister
  • Remote control can now arm and disarm the central alarm
  • Alarm central can also be armed and disarmed through external mode
  • Roller shades openness value is now available through external mode (float input)
  • Lighting and Motorized scenarios now support multiple schedules
  • Added the simulation date and time as an Input (DateTime input at address 0)
  • Character jumps higher (is now possible to jump over the yard wall)
  • Improved character navigation when using Oculus Rift
  • Performance improvement
  • Overall graphical quality enhanced
  • Many bug fixes